| Supernintendo Controllersupernintendo控制器 | |
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| Written by Quincy Jenkensen 所写昆西jenkensen | |
| Tuesday, 20 June 2006tuesday,2006年6月20日 | |
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The Super Nintendo Entertainment System really blew me away when if first came out back in the early 1990s. The first Nintendo Entertainment System was amazing and groundbreaking in itself, but when the SNES came out it was really the dawn of the modern era of video games for me. The Sega Genesis and the Turbo Grafix 16 were already out, so the SNES was a fairly late arrival to the third generation of video game consoles, but it was worth the wait. Of the third generation consoles, the SNES was my favorite and I owned all of them. The SNES is the only one of the three I still sometimes play today.超级任天堂娱乐系统reallyblewmeaway若首次传出早在上世纪90年代初.在第一任天堂娱乐系统是奇妙和开创性本身但是,当任天堂传出真是迎来新的时代的游戏了.世嘉的成因及涡轮grafix16人已经脱离,所以任天堂是一个相当迟到的第三代视频游戏控制台,但这是值得等待的.党的第三代控制台,任天堂的是我的最爱,而我所拥有的一切.该任天堂是唯一的三大支柱之一我有时仍然会今天发挥. One of the more memorable aspects of the system was the Super Nintendo controller. The Super Nintendo controller was also groundbreaking in a lot of ways. Not only did it have twice as many buttons on the face as the original NES controller, the Super Nintendo controllers had twin shoulder buttons as well. Looking at controllers for the current generations of video game consoles, its clear that the Super Nintendo controller set the stage for the future. 其中较为难忘方面的制度是超级任天堂控制器.超级任天堂控制器还动土了不少办法.它不仅具有两倍之多按钮的脸作为原nes控制器超级任天堂控制器有双肩按钮等.看控制器的一代游戏机控制台,它明确指出,超级任天堂控制器搭起舞台,为未来. The style of the Super Nintendo controller brought options to the SNES games that would otherwise not be possible. One game I recall this making a particularly strong effect on was Street Fighter II. Arguably one of the most popular SNES games made, and probably one of the most popular console games ever, Street Fighter II wouldn’t have been the same on a controller with a different set up. Every button was not only used but necessary, and the very arrangement of the Super Nintendo controller was vital to the game play. The folks at Sega realized this perhaps a little too late, and came out with their own wannabe version of Super Nintendo controller for their Genesis, but it lacked shoulder buttons, and wasn’t nearly as comfortable to use. 风格的超级任天堂控制器带来了选择的任天堂的游戏,否则是不可能的.一游戏,我还记得这作出特别强烈的影响,是街道战斗机二.可以说是当今最流行任天堂游戏,而可能是世界上最流行的游戏控制台ever,街道战斗机II型将不会获得同样的一个控制器与不同的设置.每一个按钮不只用了而且也是必要的,并安排相当的超级任天堂控制器是非常重要的游戏玩法.乡亲在世嘉实现这也许有点太迟.出自己wannabe版超级任天堂控制器及其成因,但是它缺乏肩膀按钮,几乎没有舒适的使用. Looking at current game controllers, they really haven’t changed all that much. Today they have newer grips that allow for trigger buttons as well as should buttons, but the actually face of the controllers look very much like the original Super Nintendo controllers. Some of them, like Microsoft’s Xbox controller, even have a similar kind of color scheme to the buttons that was on the old SNES controller. I guess it makes sense, I mean if it isn’t broken, why fix it? The Super Nintendo controller is a tried and true formula, and will probably continue to influence game controllers for generations to come.从目前的游戏控制器,他们真的没有任何变化都很大.今天他们有较枪柄,允许触发按钮以及应钮扣但实际上,面对控制器看起来很像原来的超级任天堂控制器.有些人,像微软的XBox控制器即使有类似的色调的按钮,这是对旧任天堂控制器.我猜想这是有道理的,我的意思是,如果它不破,为什么要修理?超级任天堂控制器是一种尝试和真实方程式并可能继续影响游戏控制器,造福子孙后代. |
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